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F1 2012 repack
F1 2012 repack







f1 2012 repack
  1. F1 2012 REPACK DRIVER
  2. F1 2012 REPACK PATCH
  3. F1 2012 REPACK PRO
  4. F1 2012 REPACK TRIAL
  5. F1 2012 REPACK PC

There have also been several PC specific improvements as well:-ġ.

F1 2012 REPACK DRIVER

AI: Driver Behaviours - Addressed some issues in driver behaviour balancing that were causing occasionally unrealistic finishing positions. It is calculated per track and is predominantly based on the final corner.Ĩ.

F1 2012 REPACK TRIAL

Next lap invalidated time trial logic - In time trial the next lap is no longer invalidated for any offence committed in the 3rd sector. Improved Damage Modelling Γ Γ é¼Γ Ç£ Tweaks to the damage system so that more damage is visible / received during lesser impacts.ħ. Wet weather improvements - Rebalanced graphical and handling effect of cars driving on a wet track - the level of wetness has been increased as well as tyre trails being made more prominent.Ħ.

F1 2012 REPACK PRO

Increased wheel support Γ Γ é¼Γ Ç£ Increased wheel support and force feedback tweaks (where applicable) for the following wheels Thrustmaster Ferrari F430 Force Feedback (officially supported), Thrustmaster Ferrari GT Experience (officially supported), Thrustmaster RGT Force Feedback Pro Clutch (not officially supported but will work), Fanatec Porsche 911 Turbo S & GT3 RS2 (both officially supported).ĥ. AI yielding to other cars when not on flying lap in qualifying - Improved AI behaviour to move off the racing line or out of the playerΓ Γ é¼Γ äós way when the player is on a flying lap.Ĥ. As before, If they receive too much damage, they will retire from the race.ģ. AI cars that cannot maintain a racing speed will naturally yield to faster cars & come into the pits for repairs. AI affected more by damage received Γ Γ é¼Γ Ç£ Damage sustained by an AIΓ Γ é¼Γ äós car will have a greater effect their handling characteristics, effectively slowing damaged AI down more. how far ahead/behind are at a sector boundary.Ģ. OSD changes Γ Γ é¼Γ Ç£ showing split times rather than gap to leader Γ Γ é¼Γ Ç£ WeΓ Γ é¼Γ äóve changed how the OSD timing information functions so that split times are now displayed on the OSD, showing race time and race time differences to the other cars Γ Γ é¼Γ Ç£ I.e. In addition to these fixes weΓ Γ é¼Γ äóve also made improvements to the game based on your forum feedback:-ġ. First lap calculates correctly Γ Γ é¼Γ Ç£ The lap time for the first lap of the race now calculates correctly, from the lights going out as opposed to the cars crossing the start line. Automatically updating race strategy Γ Γ é¼Γ Ç£ Selecting prime tyres from the tyre menu (over default option) now updates the strategy so that the pit-crew assign options during the pit stop as opposed to re-attaching another set of primes (in a dry race of 20% or more).ħ. Pit-stop lock-ups - Fixed several instances which caused the pit crew to lock-up and not be able to service the cars.Ħ. Puncture frequency reduced Γ Γ é¼Γ Ç£ The likelihood of players suffering punctures has been reduced.ĥ. AI not pitting in dry races where a mandatory pit stop was required (20% or more) Γ Γ é¼Γ Ç£ This has been fixed.ģ.

F1 2012 REPACK PATCH

However if any of you are experiencing corrupt saves outside of this then please continue to send your PS3 save game files to us (Xbox360 & PC saves arenΓ Γ é¼Γ äót of any use to us) and we can test these against the latest patch to see whether all instances of this issue have now been fixedĢ. Corrupt Save Games - We have identified an over-zealous anti-cheating check that manifested as falsely identified corrupt saves, specifically the ones relating to practice and R&D upgrades, the save-games should now load without issue. Here is a quick overview of the main issues which weΓ Γ é¼Γ äóre addressing:ġ. Once the process has finished, we can then release the patch for submission which will take an additional couple of weeks until it is available for release. WeΓ Γ é¼Γ äóve focussed on both fixes to the game and a number of gameplay improvements based on your feedback. The team are hard at work, and have been since launch, building the patch.

f1 2012 repack f1 2012 repack

ItΓ Γ é¼Γ äós been a while since we last updated on the forthcoming F1 2010 patch so here is where things are at currentlyΓ Γ é¼ª









F1 2012 repack